GAMEPLAY

WARGAMING REINVENTED

Warleague fuses tactical wargames, MOBA, and TTRPG elements to create a uniquely thrilling experience. Guide your hero through hostile dungeons, avoiding traps, slaying monsters, and capturing advanced technology to craft drones and take on your enemies.

HERO

Your Hero plays a central role in Warleague. As the first playable unit, the Hero possesses special abilities defined by the crafted equipment. The Hero is more powerful than any other unit on the battlefield, but it’s crucial to protect him—if he falls, the game ends. Therefore, strategic placement and careful planning are essential for survival.

ARMY

Different types of drones define the characteristics of your army. While Tirones drones serve as mass units, the Praetorian is a formidable elite fighter. Resources, time, and captured drone factories enable you to deploy your army into battle. Well-calibrated decisions will determine your capacity to gather more resources, defeat enemy forces, and ultimately checkmate your opponent’s Heroes.

LEVELS

Each level in Warleague comprises interconnected rooms, each potentially housing different enemies, traps, or unique gameplay mechanics. As players move their Heroes and drones from room to room, they uncover and navigate the dungeon’s many challenges. In the PvP mode, players can use special equipment to plant traps or build defensive structures.

The Art of Crafting Gameplay
in Video Games

In the world of video games, gameplay is the beating heart that propels players into extraordinary adventures. It’s the carefully orchestrated dance between mechanics, challenges, and interactivity that keeps gamers engaged and invested. In this blog post, we’ll delve into the intricate process of how game companies create gameplay, unveiling the steps and considerations that transform ideas into captivating virtual experiences.

Ideation and Conceptualization

The journey of gameplay creation begins with a spark of imagination. Game designers collaborate to brainstorm ideas that define the core gameplay mechanics, objectives, and player interactions. These ideas are the foundation upon which the entire gameplay experience will be built.

Designing Mechanics and Systems

Once the conceptualization phase is complete, designers dive into the nitty-gritty of defining gameplay mechanics and systems. This involves outlining how players will move, interact with objects, solve puzzles, engage in combat, and navigate challenges. Designers meticulously balance the mechanics to ensure they align with the game’s genre, target audience, and intended level of difficulty.

Prototyping

Prototyping is a crucial step in the gameplay creation process. Game developers create basic, functional versions of the gameplay mechanics to test their feasibility and potential for fun. These prototypes allow designers to experiment with different approaches, iterate quickly, and identify any potential design flaws or roadblocks.

Playtesting and Iteration

Playtesting involves getting the game into the hands of actual players or testers to gather feedback on the mechanics’ effectiveness, balance, and enjoyment factor. Designers pay close attention to player reactions, identifying points of frustration or excitement. Feedback is used to refine and iterate upon the mechanics, making necessary adjustments to ensure a satisfying gameplay experience.

Level Design and Progression

Gameplay is closely tied to the levels or stages that players navigate. Level designers create environments that complement the established mechanics, crafting challenges that gradually increase in complexity. They meticulously design pacing, difficulty curves, and progression to keep players engaged and motivated.